Creating assets for the animation


Most of the assets were created in Illustrator including the blueprint (1), the 2D and 3D rockets (2), and the devices and charts. The final 3D rocket (4) was created in 3D Max. A colour palette (3) was created using hues based on the corporate blue with a complimentary orange.

3D Rocket sprite sequence

Sequential sprite for 3D rocket, output from 3D Max into Photoshop for final processing.

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Trevor Wells

A digital designer, experienced in layout, user interface design and integrated design. From sketching wireframes and crafting prototypes to designing finished artwork.

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